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Game-Time report/It is not uncommon for TV series to drive games to usher in a second spring. Previously, Netflix’s “The Witcher” series caused CDPR to sell a wave of “The Witcher 3”.

The later popular animated series “Cyberpunk: Edgewalker” also made countless players who were hurt when it was released return to the game just to beat Adam Hammer. The daily active players of “Cyberpunk 2077” on all platforms also Once back to a million.

The most recent is the “Fallout” TV series, which will premiere on Amazon Prime Video in April 2024.

The TV series isn’t just a reminder for fans who may have become alienated from the series. Seeing familiar worlds and themes represented on screen encourages this group of players to revisit favorites or explore previously missed titles.

At the same time, the success of the TV series has undoubtedly attracted a group of new players who are completely unfamiliar with the Fallout universe. The show’s compelling storyline and visuals captured their interest, leading them to explore the original work. The influx of new players is crucial to the continued growth and long-term development of the series.

SteamDB data shows that after the full series of the series was launched, the number of simultaneous online players on Steam for games such as “Fallout 76”, “Fallout New Vegas” and “Fallout 4” increased by 4-5 times. Data from the console platform’s PlayTracker also shows that the number of players for these games on consoles has also increased by 50%.

Some netizens also posted on Reddit asking, after watching the Fallout TV series, if you want to get into gaming, which game is better to buy? (The answer is Fallout 4, because the TV series follows Fallout 4 in the timeline)

All platforms are obviously aware of this trend. For example, Microsoft, in the Xbox store, series of games including “Fallout 76”, “Fallout New Vegas”, “Fallout 4”, “Fallout 3” and other games are now on sale, with discounts starting from 75 % to 80%, so hurry up if you want to buy.

Looking back at the success of the Fallout TV series, there are many factors that can be attributed.

For example, the TV series did not try to reproduce the content of a certain game, but chose to continue the story of the game with the official cooperation of Bethesda, which avoided the criticism of old players and also paid tribute to this widely loved game. The model provides a new perspective.

And although the plot of the TV series is a continuation of the game, according to foreign media interviews, the main team of the show respects the series very much. For example, the actress Ella Purnell, who plays the heroine Lucy, once said in an interview that in order to better understand the character , I also played the Fallout series of games myself.

Of course, some netizens replied hilariously, “If she really understands the role, then why doesn’t she pick up any trash?”

The show’s current critical response among players has been very positive. It has been widely praised for its outstanding acting skills by the cast, its stunning visual presentation that brings the post-fallout world to life, and its success in capturing the unique dark humor, social criticism and thrilling action essence of the Fallout universe.

The success stories of game adaptations such as Fallout and Cyberpunk actually remind Game-Time of the domestic game IPs. Although classic IPs such as Fairy Sword and Ancient Sword have already gone through one or more rounds of adaptations, unfortunately, recently In recent years, it seems that due to the quality of related dramas, few similar works have a tendency to become popular.

Of course, this may also be related to the continued slump in the film and television industry in recent years. Since IP plus traffic stars are a template for making quick money, companies will naturally not want to improve quality.

However, in Game-Time’s view, the synergy between good film and television drama adaptations and video games is a win-win situation.

A good series can successfully reinvigorate a relevant game series, attracting new and old players to join. This second spring is undoubtedly beneficial to games and IP. The interest shown by players may also promote the launch of new works in the future, as well as expectations for subsequent multimedia adaptations such as film and television, and consolidate the role of game IP in popular culture such as video games. Presence status.

Most of today’s video games are no longer limited to simple narratives, but provide rich virtual worlds, complex characters, and thought-provoking themes, all of which create possibilities for adaptation.

Game-Time hopes that not only Hollywood, but also more domestic companies will be willing to continue to explore the resources developed by the game industry and take them seriously in the future, so that audiences and players can look forward to diverse experiences derived from video games in the future.

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