Latest Post

IDC report: The domestic game cloud market is stable and improving, and Tencent Cloud once again leads the way in usage scale PayerMax attended Seamless Middle East: Matrix services help overseas companies achieve safe and rapid business development

Today, the State Press and Publication Administration released the newly approved versions of 105 domestic games. The number of single approvals exceeded 100 for the first time, and the scope of game companies covered is also wider. The Game Working Committee of the China Audiovisual and Digital Publishing Association and the majority of game companies Deeply inspired.

This new batch of version numbers is a batch of domestic online game version numbers approved and released by the State Press and Publication Administration after a new batch of imported online game version numbers were approved on December 22, which effectively demonstrates the competent authorities’ active support for the development of online games. clear attitude.

Statistical information from the National Press and Publication Administration and the Game Industry Network shows that 748 game version numbers will be issued throughout 2021, of which 672 are domestically produced and 76 are imported; 512 game version numbers will be issued throughout 2022, including 468 domestically produced and imported games. 44 models; so far in 2023, 1,075 game version numbers have been issued, of which 977 are domestically produced and 98 are imported. Three years of data show that the stability of the version number policy has gradually increased, and the game market has rebounded significantly.

Since the beginning of this year, the stable issuance and steady growth of version numbers have given the majority of game companies reassurance. Nowadays, game companies are focusing more on market exploration, model innovation, self-research innovation and technological innovation, and are actively exploring overseas market. With the “normalization + vigorous” pace of approval of version numbers, the quality of games is increasingly becoming the mainstream trend for high-quality development of enterprises.

In recent years, China’s game industry has developed rapidly and achieved remarkable results. The latest “2023 China Game Industry Report” shows that the actual sales revenue of the domestic game market exceeded the 300 billion mark for the first time this year, and the number of users hit a new high, reaching 668 million.

The Game Working Committee hopes that member units will take this opportunity to launch more high-quality products, promote high-quality development of the online game industry, and contribute to promoting cultural prosperity and development and building a culturally powerful country.

To obtain the version number information of domestic online games in December, please click “Read the original text” or log inhttps://www.nppa.gov.cn/bsfw/jggs/yxspjg/gcwlyxspxx/202312/t20231224_823643.html

Leave a Reply

Your email address will not be published. Required fields are marked *